After that we just need to match the proportion of the material, and then do a little wiring wrapping on it.For the production of realistic anthropomorphic animal characters, relatively solid anatomical fundamentals and certain modeling skills are very necessary, which will fundamentally determine the depth and quality of the model. The body part of the character in this case is produced first in ZBrush doing a large sculpture demonstration from zero, and then use a scanned material model with wiring. Sculpting ModelIn the modeling process, the realistic character modeling needs to be scaled at the beginning. So the reference here is also relatively simple, a color scheme reference, a modeling reference, basically enough to support our model presentation.!How to Make a 3D Gorilla 5 2. To do a simple character styling design, in the absence of story background premise, just need to make his image looks reasonable and have a certain sense of beauty. So we need to find different pictures according to our ideas when we are looking for reference. We decide to make a realistic gorilla character this time and want to do a little modern and interesting costume design based on the original realistic one. Collecting MaterialsBefore making it, the theme needs to be set and then gather the required reference material. © H chengH cheng's ArtstationThe software and tools used for the production of each process in this tutorial are as follows:High poly: ZBrush,MD(Marvelous Designer)Topology:Wrap 4D,MayaMapping:Mari,SP(Substance Painter)Hair:XgenRender:ArnoldFinal result:!How to Make a 3D Gorilla 2!How to Make a 3D Gorilla 3!How to Make a 3D Gorilla 4 1. Redshift Blender Houdini render farm for keyshot Octane Render Octane for C4D Arnold for Maya CPU Rendering GPU Render Farm houdini render farm Corona render farm SketchUp Cloud Rendering Clarisse render farm Arnold render farm RenderMan tyFlow C4D Arnold SketchUp render farm LightWave arnold for c4d 3D Rendering Redshift render farm Arnold for Blender CG Competition Vray Malaysia c4d render farm Maya render farm GPU Mining GPU Rendering VFX ArchViz Captain Marvel Open Image Denoise Fox Renderfarm Keyshot Redshift for maya Renderman for Houdini Nuke render farm Blender render farm Blender Cycles V-Ray for 3ds Max Spider-Man: Into the Spider-Verse Cinema 4D Disney Movie Films V-Ray for Blender Animated Films Render Farm Softimage The Lego Movie 2: The Second Part ZBrush Tutorials HPC China Box Office Chaos Group V-Ray for Maya White Snake Mental Ray for Maya cloud rendering CGTrader Space Competition Bollywood Films Arnold GPU Aquaman V-Ray Rendering Linux v-ray for sketchup Redshift for C4D Unreal Engine cloud rendering V-ray cloud rendering Oscars 3ds Max Tutorials Animated Movies Rendering Evermotion challenge 2017 Vray Cloud Rendering NVIDIA Iray V-ray render farm 3ds Max Quixel Maya Hum3d Survial Car Challenge 3ds Max Render Farm Animation Basics CG Tech Summit Malaysia Blog Ralf Sczepan Fox News MotionVector The Wandering Earth Alita: Battle Angel Behind The Scenes enchantedmob Newsletter How to train your dragon CG Challenges 阿里雲 Short Films The Predator SIGGRAPH Online Render Farm
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